arm_release_ver of this libmali is 'g6p0-01eac0', rk_so_ver is '5'. ======================================================= glmark2 2021.02 ======================================================= OpenGL Information GL_VENDOR: ARM GL_RENDERER: Mali-LODX GL_VERSION: OpenGL ES 3.2 v1.g6p0-01eac0.efb75e2978d783a80fe78be1bfb0efc1 ======================================================= [build] use-vbo=false: FPS: 1090 FrameTime: 0.917 ms [build] use-vbo=true: FPS: 1202 FrameTime: 0.832 ms [texture] texture-filter=nearest: FPS: 1278 FrameTime: 0.782 ms [texture] texture-filter=linear: FPS: 1257 FrameTime: 0.796 ms [texture] texture-filter=mipmap: FPS: 1241 FrameTime: 0.806 ms [shading] shading=gouraud: FPS: 1120 FrameTime: 0.893 ms [shading] shading=blinn-phong-inf: FPS: 1132 FrameTime: 0.883 ms [shading] shading=phong: FPS: 1092 FrameTime: 0.916 ms [shading] shading=cel: FPS: 1124 FrameTime: 0.890 ms [bump] bump-render=high-poly: FPS: 881 FrameTime: 1.135 ms [bump] bump-render=normals: FPS: 1299 FrameTime: 0.770 ms [bump] bump-render=height: FPS: 1277 FrameTime: 0.783 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1314 FrameTime: 0.761 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1039 FrameTime: 0.962 ms [pulsar] light=false:quads=5:texture=false: FPS: 1233 FrameTime: 0.811 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 689 FrameTime: 1.451 ms [desktop] effect=shadow:windows=4: FPS: 1013 FrameTime: 0.987 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 297 FrameTime: 3.367 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 280 FrameTime: 3.571 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 435 FrameTime: 2.299 ms [ideas] speed=duration: FPS: 663 FrameTime: 1.508 ms [jellyfish] <default>: FPS: 1034 FrameTime: 0.967 ms [terrain] <default>: FPS: 212 FrameTime: 4.717 ms [shadow] <default>: FPS: 998 FrameTime: 1.002 ms [refract] <default>: FPS: 365 FrameTime: 2.740 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 1202 FrameTime: 0.832 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 1181 FrameTime: 0.847 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 1215 FrameTime: 0.823 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 1219 FrameTime: 0.820 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 1169 FrameTime: 0.855 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1181 FrameTime: 0.847 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1205 FrameTime: 0.830 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 1169 FrameTime: 0.855 ms ======================================================= glmark2 Score: 1003 =======================================================
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